I am about 2/3rds of the way done with the entire animation, but like I said before, I am slowing down to ensure the animation is more polished than if I rushed through it every weekend, so it will still be a few months before I even finish the animation, let alone call it "done" and upload it to the Movie Portal and my YouTube. Being able to render this close to real-time, with ray tracing on and all, has certainly helped me be able to self-critique myself and hopefully figure out ways to work out obvious animation errors BEFORE I upload the video and get critiques on the Movie Portal (so that I get more helpful feedback on storytelling and camera composition, rather than point out obvious mistakes I should have fixed sooner).