A sampling of a few of the images I will share on June 6th on the Art Portal:
I am going for authenticity with my stuff--in this case, working within the N64's limitations. Punk's entire single texture here, for instance, is only 32 x 32 pixels and specifically saved as an 8-bit PNG file instead of the bigger file sizes we use today, and I am avoiding any post-processing (not even basic color correction) like the plague. Game devs don't know how good they have it these days with real-time post-processing and the ability to make advanced shaders within the game engine itself...
Anyway, stay tuned on Friday, June 6th for my own submission to Newgrounds' first Low Poly Day!