Hi, my name is Jeffrey Thrash. You may know me from my YouTube channel. I enjoy video games and cartoons and I like to create my own animations. Enjoy!
yo dude that's cool, i did imagine that making an actual good game all by yourself would be harder than be a one man studio and do a whole cartoon all by yourself. I remember when i was a teen i was waiting for a dude make a pokemon cursed black exe game, he was doing everything by himself i think he never finished it, years and one dude couldn't do a b/w gameboy game, so it must be hard as shit do to a good game
Yeah, I’ve made plenty of cartoons by myself since I was about 15, but clearly doing even the most basic of games requires a decent-sized team, AND being willing to stick to a single project for at least 3 years. Still, I feel a lot of the best games these days are made by teams that are not TOO big, I’m even more impressed when a so-called “triple A” game made by hundreds of people and a budget of hundreds of millions of dollars doesn’t turn into a confused, buggy mess.
It’s also kind of a matter of accessibility. Not everybody can play challenging video games, not everybody gets the appeal of old-school RPGs like the ones made in RPG Maker, but it’s the easiest thing in the world to put aside one minute to watch a quick, funny cartoon.
TheMiamiDeSantos
yo dude that's cool, i did imagine that making an actual good game all by yourself would be harder than be a one man studio and do a whole cartoon all by yourself. I remember when i was a teen i was waiting for a dude make a pokemon cursed black exe game, he was doing everything by himself i think he never finished it, years and one dude couldn't do a b/w gameboy game, so it must be hard as shit do to a good game
jthrash
Yeah, I’ve made plenty of cartoons by myself since I was about 15, but clearly doing even the most basic of games requires a decent-sized team, AND being willing to stick to a single project for at least 3 years. Still, I feel a lot of the best games these days are made by teams that are not TOO big, I’m even more impressed when a so-called “triple A” game made by hundreds of people and a budget of hundreds of millions of dollars doesn’t turn into a confused, buggy mess.
It’s also kind of a matter of accessibility. Not everybody can play challenging video games, not everybody gets the appeal of old-school RPGs like the ones made in RPG Maker, but it’s the easiest thing in the world to put aside one minute to watch a quick, funny cartoon.