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jthrash

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Edit: This is apparently from a game called No Straight Roads. Noted!

Please tell me this is a real show that is either upcoming or I can watch right now!

Either way, this reminds me of late 2000’s cartoons when people were finally figuring out how to use Flash/2D computer animation to its fullest potential, in ways that would be too hard or expensive for traditional frame-by-frame animation (e.g. Foster’s Home for Imaginary Friends, My Little Pony: Friendship is Magic, although the latter is technically from the 2010’s).

Look on the bright side—now you have depth perception! Now you can play catch with your father!

Rumiko Takahashi was always the absolute best at designing waifus. You did Lum justice, Internet person!

I’d say this is perfect, but I suspect the title is subliminally affecting my opinion of this piece. It’s certainly great, in all seriousness.

Well, this is a fine mess you got us into.

She always was a cool and unique design. Kevin was one lucky dude.

Catinyt responds:

Haha yeah, I liked her lots when I was a kid owo

Yeh, this is how I draw the little demons, too. The caption under the baby (“I ruin everything”) had me in stitches and brought the whole piece together!

I still can’t believe this guy was the “Governator” of California, once.

Something about this (perhaps the hair?) reminds me of Sora from Kingdom Hearts.

“Giving up already? C’mon Sora, I thought you were tougher than that.”

I still prefer Bloodborne over all the other Soulslike From Software games, although Sekiro came close at times. I think it’s just because of the LoveCraftian/Vampire Hunter D setting—From has always been amazing at art direction and background design, but the fact of the matter is that Eldritch monstrosities and Cthulhu seem a bit underutilized in gaming while the otherwise-fantastic worlds of Demon Souls, Dark Souls and Elden Ring are still just the usual Western fantasy and/or JRPG tropes I’ve seen many, many times before in games I could actually beat. As a result, I’ve had more of a desire to “git gud” and push through inevitable setbacks in Bloodborne simply because I was too curious about what freakish, madness-inducing sights I would witness next to drop the game before I fully completed it. As adult life and responsibilities eat more and more into my free time, I think having a setting that constantly piques my curiosity is just as important as good and challenging gameplay.

Hi, my name is Jeffrey Thrash. You may know me from my YouTube channel. I enjoy video games and cartoons and I like to create my own animations. Enjoy!

Jeffrey @jthrash

Age 30, Male

3D Artist

Joined on 2/4/19

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