Too bad the assignment limited you to less than 20 seconds. This was cute, but I'm spoiled rotten by the much-longer animations you posted in the past.
Too bad the assignment limited you to less than 20 seconds. This was cute, but I'm spoiled rotten by the much-longer animations you posted in the past.
Very smoothly-animated! No sound FX, though?
Amazing, amazing, RADICAL, Amazing!! You all did so much justice to the game that made me who I am today! Watching that final “Sayonara, Shadow” scene was particularly bittersweet. Remember when “old” Sonic Team seriously cared about each individual character, their character arcs, and making sure they resonated with every player ON TOP of just making the coolest Sonic games, ON TOP of adding in genuinely-awesome side games like the Chao Garden? Imagine how much more impact that scene would have if SEGA didn’t just decide to bring back a Flanderized version of Shadow without a consistent in-universe explanation other than “he’s popular.”
I suppose it can’t be helped now, considering the current state of corporate triple-A games and companies like SEGA. I should be happy that Sonic Team poured so much love into the Dreamcast/GameCube masterpiece and 20 years later the fans did the same thing in this brilliant collab!
I’ve never been a fan of 2D Puppet Animation or After Effects-like 2D motion blur, but like the early seasons of Rick and Morty the writing and jokes more than make up for it! Plus, while I’m not personally a fan of this style of animation I do have to acknowledge that a ton of work was put into the movement and the detail in all the rigs and backgrounds.
So well done! In particular, I really liked the head movements on all the characters for some reason. It reminds me of Art Babbitt’s work at Disney during its Golden Age!
Bonus points for the Shadow of the Colossus music and general feel! Such a masterpiece, both the PS2 classic and this animation!
This is very lovely to look at. Obviously it’s a bit tough to emulate the Ghibli style with a fraction of the team, time and budget, but clearly that’s what you were going for and is goes fantastic with the theme of the animation! I wish it were much longer, though…
Horrors! How will our heroes get out of this one?! Find out next time on…L!!
My tired brain is struggling to comprehend the chef’s strategy. Truly, he is ahead of his time…
Notice how he didn’t join the others in stopping F’s rampage. There’s no “I” in “Team.”
Hi, my name is Jeffrey Thrash. You may know me from my YouTube channel. I enjoy video games and cartoons and I like to create my own animations. Enjoy!
Age 30, Male
3D Artist
Joined on 2/4/19