I forgot how cute your artstyle is. I think I used Flash maybe once in an 8th grade class that I didn't fully understand what it even was until I was in it, but I fully respect its legacy of making animation accessible to anyone who isn't a large animation studio while also being useful for a lot of big cartoons, like Foster's Home for Imaginary Friends, in the early days of digital animation. Without it, I probably wouldn't be in the posh situation I'm in now where I only pay for the physical hardware (my laptop) and have my pick of the litter of free/open source software like Blender and Krita. Unfortunately, I can also relate to the pain Flash fanatics suffered when Adobe got ahold of it and slowly turned it into the buggy mess Adobe Animate is today while ALSO forcing modern Flash/Animate users to pay for it on a monthly basis forever with no real benefit to doing so. I just found out yesterday that my once-beloved 3D sculpting/painting app Forger sold its soul to the Devil (Maxon of Cinema 4D fame, basically) and my "classic" version of the app will no longer be updated and I will have to subscribe to the new "freemium" version from Maxon if I want to continue using it, although so far that "freemium" version is just as unstable, if not worse, than the original independently-made version. This loss is somewhat neutered by the fact that I now have "only pay for once" alternatives like Nomad Sculpt and the new 3D painting tools in Procreate, but a large corporation like Maxon and Adobe buying smaller software only to make it completely inaccessible to small artists and studios is still a tragic loss, nonetheless. Sorry for the excessively long review again, but the recent situation with things like Substance Painter being bought out by Adobe, too and Maxon immediately destroying the once-promising Forger iOS app gets me pretty heated and all I can hope for is that Open-Source software (outside of Audacity, unfortunately) can at least avoid the temptation of getting bought out and continue to provide ways for people to at least learn digital art and animation without spending an arm and a leg on a monthly basis.